Iwata Asks is a series of interviews conducted by former Nintendo Global President Satoru Iwata with key creators behind the making of Nintendo games and hardware.





Wii U: Wii U Chat

"What Makes a Family Happy?"

Iwata

How do you choose between the TV and the Wii U GamePad screens?

Tamiya

We actually had a lot of debate over this exact topic, and we ultimately focused on the factor that it needed to be simple, and easy to understand, so we made it so that both screens will show the same images. The idea is that when you use it with your family, you can use the TV screen, and when you're using it alone, you can use the Wii U GamePad.

Iwata

Tamiya-san, what did you decide to start with, when it came to adding a video chat system to a game console?

Tamiya

For my part, I thought that the most important thing was not what you would do during the video chat, but the step leading up to it. Before you start a chat you're waiting with bated breath, and the moment you've connected and you meet the other person's eyes, you feel so glad. So I wanted to offer that experience directly, without any annoying fiddling around.

Iwata

Systems for video chatting are available in all sorts of different systems these days, but if it's too much trouble to get to the actual chatting, people will decide against using it. Because of course with customers of Wii U, there will be people wanting to use the system that don't know much about things like the settings.

Tamiya

Right. So we wanted Wii U Chat to be something that those people could use without any trouble, which meant that we wanted to make the process as simple as we could. Within the development team, we call it the "2 Step Connection."

Iwata

Could you give me the specifics of those steps?

Tamiya

First, when you boot up Wii U Chat, you'll see a list of all the Mii characters you have registered as a friend. Step one, you pick the friend you want to talk to. Step two, push the Call button, and then you're connected!

Iwata

Just select a Mii character and push Call? That's it?

Tamiya

That's all there is to it. (Editor's note: Each participant needs to have a Wii U system and a broadband Internet connection to use Wii U Chat.)

Iwata

How do the Mii characters show up?

Tamiya

The Mii characters are listed in order of video chat frequency. A Mii character of the person you video chat with often will display up front, so when connecting to those kinds of people, you don't even need to scroll around to look for that person's Mii.

Iwata

That's staying true to the idea of keeping it very simple.

Tamiya

Yes. We could have added more functions like listing them in alphabetical order, or use a "speed dialing" function, but we decided not to add those functions. We figured that the people you used video chat with would most likely be the people you were closest to, so we wanted to just make things simple.

Iwata

That is true. We do use video chat from our house, it's usually with a limited number of people that are closest to us, like our immediate family or relatives, or close friends or your partner.

Tamiya

Right. In keeping with that, before beginning development, we held an "Ask Takeda-san How He Feels Meeting," where we listened to him talk about all kinds of things.

Iwata

An Ask Takeda-san How He Feels Meeting! (laughs) Takeda-san comes across as a very calm person, but he actually has a very freewheeling sense of imagination, and he's quite energetic. What did Takeda-san tell you about?

Tamiya

Takeda-san said, "I want this to be a console that brings a family happiness." And he continued to say two other things, which were "Since this is being made by Nintendo, there has to be some element of play", and " I want everybody to be able to use this from day one."

Iwata

"Family happiness?" That's quite a big statement he put upon your team!

Tamiya

He sure did. So the development team took that idea and thought, "What makes a family happy?" The conclusion we came to was, "Being together." So the feeling we wanted to create with Wii U Chat was that of two separate living rooms connected through the TV screen. Of course we want all sorts of people to use it, not just family members, but we took this direction because, to begin with, we wanted to give people who were really close something that was really easy to use.

Iwata

That makes sense. By the way, I can imagine all sorts of possible situations, like what if the other person is playing Wii U? Or what if they aren't using their Wii U? What happens in those cases?

Tamiya

First, when the other person is online with Wii U, and you call them, their Home Button will flash to let them know a call is coming in. If they open the Menu, they'll get a message telling them they have an in-coming call, and if they answer it, the Wii U Chat session begins.

Iwata

But they have to end the game they were playing, right?

Tamiya

Yes, they will have to end the game.

Iwata

There must be technical hurdles involved, but I hope this is an area that we can improve on in the future. What if the other person's Wii U isn't turned on, or if they aren't logged in?

Tamiya

They wouldn't be able to tell from the Wii U, but you can leave a message that appears in the messages list on Wii U Chat, and also through a message on Miiverse.15 15. Miiverse: A network service for people to interact and provide comments about video games through their Mii characters. Miiverse is integrated with Wii U on a system level.

Iwata

Tamiya-san, what did you think when you tried out Wii U Chat for yourself?

Tamiya

It made me happy when the person's face appeared and our eyes met, on the big screen TV. When we connected for the first time, we got excited and talked a lot among the team members. It was like a door had opened that led to the other side as if we were meeting directly.

Iwata

Video chatting has already become pretty commonplace these days, but this does feel a little different, doesn't it? Something about seeing the other person on my huge TV screen felt really new to me. When I first experienced it I thought, "Wow! They're huge!" And until then a video chat with multiple people on each end was something I had only experienced on a business video conference session, so being able to have an experience like this at a home living room felt very fresh.

Tamiya

The large screen does make it feel like those two far away living rooms are connected. It makes us think that we are spending time together in the same place.

Iwata

I think that the same thing can be said to the game-related functions of Wii U in general. On the other hand, what the smart devices16 of the past few years are really offering is basically something personal. Video chat has become very popular, but there's never really been a way to allow one large group to talk to another large group. But Wii U Chat allows multiple people to chat at the same time, which is fun. That uniqueness really comes out when we do Wii U Chat by utilizing large TV screens. 16. Smart device: A collective name for items like smartphones and pad-like devices.

Watanabe

So Wii U Chat isn't really "video chat," it's "TV phone."

Iwata

Right. It really is "TV phone." Maybe this is the "family happiness" that Takeda-san wanted to be able to realize with the game consoles in everyone's living room.