Iwata Asks is a series of interviews conducted by former Nintendo Global President Satoru Iwata with key creators behind the making of Nintendo games and hardware.






Volume 1 : Shigesato Itoi Asks in Place of Iwata

Write the Problem on a Label

Itoi

Returning to what you said about being shocked when Yokoi-san called you negative, did you change afterward?

Miyamoto

No, circumstances were a little different then. We weren't members of the same team. It was a conversation we had while working separately, but toward the same goal.

Itoi

Oh, I see.

Miyamoto

His words did shock me, though. At the time, I don't think I was the type to aggressively head for a solution the way I do now. If I had been on a team of which Yokoi-san was the leader, it would have been not very easy for me.

Itoi

Yeah.

Miyamoto

But by nature I'm the type to assemble reasons against something rather than reasons in favor of it. As I thought about what Yokoi-san said, I gradually came to understand myself better.

Itoi

Oh, to view it as your nature, rather than a shortcoming.

Miyamoto

That's the way I think about things. If I do this, it'll turn out like this, but if I do that, it'll turn out like that. I imagine all the worst case scenarios.

Itoi

But isn't that necessary in a leader?

Miyamoto

Yes. So as I get older and the responsibility I bear for getting things done grows heavier, I've become able to make subtle decisions when I decide to get things done about whether certain problems I see are fatal or only possess a certain amount of risk.

Itoi

You're able to assign a ranking to the size and influence of various drawbacks. That's important, isn't it?

Miyamoto

Yes. If you can do that, you'll be able to make solid decisions. So when a younger person asks what's wrong with their idea, I think, "You really should think about that for yourself."

Itoi

Hmm, I see.

Miyamoto

If you think for yourself about what's wrong with your idea, and you understand the reasons why it's no good and get a handle on the problem, then you're sure to be able to use that idea sometime.

Itoi

That's right. It's a waste if you just say, "Oh, that idea's no good," and forget about it.

Miyamoto

That doesn't lead to anything. That's why, while I used to tell people to store up ideas in a drawer, I recently suggest putting ideas that were no good into a draw with the reason why they were no good affixed to them. Like writing the reason on a label.

Itoi

A drawer of poisons.

Miyamoto

Yeah. (laughs)

Itoi

I can totally understand that.

Miyamoto

If you have a bunch of ideas like that in store, the time will come when, in some way, you can take off that label. Like, "Oh, the rules are different now, so it's okay," or "It doesn't work in the day, but it'll work at night."

Itoi

Yeah, yeah, right!

Miyamoto

That's what Iwata-san often refers to as Miyamoto's game are ten years in the making.

Itoi

Like Miis.

Miyamoto

Right. We'd been thinking for a long time about a game using caricatures, but no matter how many times we tried the idea out, it just didn't work. We put on a whole series of labels for why it didn't work, but then the day came when it could work.

Itoi

So you can toss an idea in storage, but it stays alive.

Miyamoto

Yes, while I stay hung up on the reason it won't work. Then one day I realize I can take off the label. When there's momentum to take off that label, I suddenly get so excited that I can take off other labels too. Things that used to appear little negative were offset and showed no real bad effect.

Itoi

Even with a few flaws, there are times when you can still give the go sign.

Miyamoto

Yeah. And that's not because the flaws have disappeared, but because there are appealing aspects that more than compensate for what flaws there are.

Itoi

Right. That's just like with people.

Miyamoto

Oh? (laughs)

Itoi

Someone who has flaws but possesses an even greater appeal is strong. I'm not sure how to put it. People with well-rounded personalities who can do many things well are necessary sometimes, but you wouldn't necessarily want everyone to be like that.

Miyamoto

I suppose not.