Iwata Asks is a series of interviews conducted by former Nintendo Global President Satoru Iwata with key creators behind the making of Nintendo games and hardware.



Iwata Asks Home

Nintendo DS



: Nintendo DSi XL

They Saw the Screen and Shouted: 'It's Huge!'

Iwata

Let's turn now to the software installed on Nintendo DSi XL. Nintendo DSi now comes with software such as Flipnote Studio7 and the Nintendo DSi Browser8 preinstalled but with Nintendo DSi XL, there are additional software. Could you tell us more about these, Kuwahara-san?

7. Flipnote Studio is a software that can be used as a notepad along with the stylus. Users can also replay a number of pages of the memo pad to create animated sequences.

8. The Nintendo DSi Browser is a software that allows the user to surf the Internet easily using the stylus when connected to a broadband Internet connection.

Kuwahara

Certainly. We thought about how to provide the customer with the best possible value and decided to preinstall software that would appeal to every user. But I didn't have a clear idea of what kind of software to use so I consulted with Iwata-san.

Iwata

On a day-to-day basis, I aim to make decisions quite swiftly in order to prevent myself becoming a bottleneck, but after you consulted with me, I was unable to come up with a rapid decision. I apologized and told you to leave it with me for a while and then scratched my head, trying to come up with ideas.

Kuwahara

You ended up presenting us with a total of three pieces of software, two Nintendo DSiWare9 Brain Age Express10 titles and a dictionary program11, didn't you?

9. Nintendo DSiWare is a service specifically created for the Nintendo DSi system in which games and applications can be purchased and downloaded from the Nintendo DSi Shop by using Nintendo DSi Points, which is accessible from the Nintendo DSi or Nintendo DSi XL.

10. Brain Age Express: Arts and Letters and Brain Age Express: Math each require 800 Nintendo DSi Points to download them.

11. The Japanese dictionary software referred to is only preinstalled on the Nintendo DSi XL in Japan.

Iwata

The reason I chose the Brain Age Express titles was because I wanted a lot of customers to actually try them out so it would be brought home to them how to see how fresh the most recent Brain Age Express game was on the Nintendo DSi. I had a strong feeling that there would be significant numbers of customers who had enjoyed Brain Age Express but who would not know how to download the game via Nintendo DSiWare and the Nintendo DSi Shop, even after purchasing a Nintendo DSi system. That's why I thought it best to include them in the installed software right from the start.

In addition, when I considered the way to get people to want to leave Nintendo DSi XL out on the table-top, I thought that it would be useful if people could look up words they didn't know and got the Nintendo DSiWare Japanese dictionary to be made in line with the Nintendo DSi XL schedule.

Kuwahara

Apparently, customers are giving us very positive feedback about this dictionary. It works well with the large screens and the handwriting recognition means users can enter the words easily.

Yoneyama

Moreover, if you leave the Nintendo DSi XL system out on the tabletop, you can look up words whenever you want to and you can look together with other people.

Iwata

With titles like the Professor Layton12 series, there are those times when you're deep in thought trying to solve one of the puzzles. With the large screens and the fact that the screens boast wide-angle visibility, rather than pondering the puzzles alone, you can have other people beside you pondering the puzzles. This gives you that slightly strange feeling that you're playing on a regular console.

12. The Professor Layton series includes a popular range of games developed and released exclusively for the DS by Level-5. The fourth title in the series, Professor Layton and the Specter's Flute was released in Japan in November 2009.

Kuwahara

I've got a four-year old and a six-year old, and when my older child is playing, the younger one will come up beside them to peek at what's on the screen. Well, I say peek but it's more like they stick their heads against each other...

Iwata

You can see the screens of DSi XL clearly even if you're some distance away. With DS up to now, I think there are more than a few children who held their faces closer than necessary to the screen. But there were actually comments left by customers when they registered with Club Nintendo saying: "It's really good that children can now play games without being too close to the system." I think that's something that parents clearly pick up on.

Kuwahara

That's just what's happened with my family! It's actually a really nice sight - so much so that I feel like taking pictures of it and showing everyone! (laughs)

Iwata

So, Nintendo DSi XL has been on sale for around a week. Do you have anything related to this that has left a particularly strong impression on you?

Fujino

When we first announced the system, I think there were a large number of people thinking: "All they've done is made it bigger." And even though I was doing the design, I didn't feel that I particularly wanted to get hold of one of these systems until I saw the game images on the LCD screens.

Iwata

That's another shocking confession! (laughs)

All

(laughter)

Kuwahara

When the system was first presented to us with a mocked-up version without the LCD screens, there was an employee saying: "I'm definitely not going to buy that!"

Yoneyama

Yes, there was.

Kuwahara

I took careful note of who that person was. (laughs) Then once we had the version with the LCD screens, we did a demonstration and had people fill in a survey. When I looked over the feedback from that person, he'd written: "I want one!" (laughs)

Amano

I was the same. Thinking about it from the perspective of a customer, there's DS Lite and Nintendo DSi, so to be honest, isn't that enough? But then, just as you say, when I actually saw the system with the screens in place...

Iwata

All of your reactions altered dramatically.

Amano

When you see those large screens, your impression switches to a positive one.

Yoneyama

On the day Nintendo DSi XL was released, I went to check out a large-scale vendor. I found that there were lots of Nintendo DSi XL systems on display just as you entered the shop. Those were display models that were switched off so there was no software and the screens were black. A couple came over and while they were touching it, saying things like: "Look, it's the XL." But whether it was because the screens were blank, they seemed to be a little underwhelmed.

Iwata

Without any images on the screens, it's difficult to communicate the full appeal of the system.

Yoneyama

Yes, that's right. But in the game section of the shop, there was a Nintendo DSi XL system with images on the screen. The second that couple saw it, they shouted out: "It's huge!" (laughs)

All

(laughter)

Iwata

It's possible that on 21st November, you could hear those words all over Japan! (laughs)

Yoneyama

I actually thought we could have even called it Nintendo DSi Deka! (Note: "dekai" means "huge" in Japanese)

Kuwahara

There's absolutely no way that would have flown! (laughs)

Iwata

Absolutely not! (laughs) But actually Shigeru Miyamoto-san did strongly push for naming it Nintendo DSi Deka.

Yoneyama

(nods very enthusiastically)

Iwata

Well, both of you are from the same generation after all! (laughs) But the name was very hard to come up with, wasn't it?

Kuwahara

Yes, it was.

Iwata

I feel that I owe everyone an apology with regards to the name. Just when the ship was getting ready to leave harbor, I caused it to capsize. If you want, you can disclose here the terrible state we got into regarding the name. (laughs)

Kuwahara

(laughs) When Fujino-san, another designer and I were coming up with the name, we thought about it together in secret.

Fujino

We considered a lot of names, didn't we? Nintendo DSi Comfort, Nintendo DSi Executive...

Kuwahara

Nintendo DSi Premium was also suggested.

Iwata

I seem to remember that Nintendo DSi Living was also suggested...

Kuwahara

But none of those names were really any good...

Iwata

Right. I don't mean to be rude to the people who thought up those names, but that's how I felt. There's also the fact that when Japanese people think up names in English, they are going to sound strange to English native speakers but then when people from overseas suggest things, they won't quite sound right to Japanese ears. That's how we hit upon one name to use worldwide: Nintendo DSi XL, at least at one time.