Iwata Asks is a series of interviews conducted by former Nintendo Global President Satoru Iwata with key creators behind the making of Nintendo games and hardware.



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The moon rock heartbreak

Iwata

The worlds in the games you have created tend to have a sci-fi aspect to them. When did you start to cultivate those elements within yourself?

Takahashi

The first thing I remember is loving to watch shows like Captain Ultra7 and Ultra Seven8 when I was really little, before I even entered kindergarten. I'm not sure if you can call those sci-fi, though. 7. Captain Ultra: A Toei Productions produced "tokusatsu" show. The third in Tokyo Broadcasting System's Ultra series, after Ultra Q and Ultraman, which aired every Sunday, from April 16 to September 24,1967, for a total of 24 episodes. 8. Ultra Seven: A tokusatsu show produced by Tsuburaya Productions. The fourth in TBS's Ultra series, it aired every Sunday, from October 1, 1967 to September 8, 1968, for a total of 49 episodes.

Iwata

Sci-fi (Science Fiction) can also be translated as "fantasy science," and Ultra Seven was a "fantasy tokusatsu," so I think you could call it sci-fi.

(Editor's note: Tokusatsu is a Japanese word to generally call a show centering around special effects. So fantasy tokusatsu are fantasy shows with a focus on special effects.)

Takahashi

Well, I really loved that type of fantasy tokusatsu as a child, so I think that's probably where it all started for me.

Iwata

I can imagine you may have also watched Thunderbirds9? 9. Thunderbirds: A TV show using marionettes combined with scale-model special effects, produced in England in 1965, and aired in Japan on NHK in 1966.

Takahashi

Of course I did.

Iwata

I have my roots in Thunderbirds, although I was in kindergarten then. (laughs)

Takahashi

(laughs). I also loved Star Trek10 and Star Wars. At the time, I lived in Shizuoka, so I could stay in the theater all day... 10. Star Trek: A sci-fi TV series which aired in Japan under the title of Uchuu Daisakusen. The show was produced in the US, and broadcast in Japan beginning April 1969. Later on, a series of movies were produced.

Iwata

The old movie theaters didn't run on the shuffle system11 like they do now. 11. Shuffle system: These days, when a movie ends, patrons are shuffled out, but in the past, at least in Japan, a patron could stay in the theaters all day once they entered.

Takahashi

Right. Since it was a movie theater in the countryside, I could see the movie multiple times in a day, and I could even see two different movies. At one point the theater was showing Star Trek and Star Wars, and I stayed in the movie theater all day.

Iwata

I wonder what it was about sci-fi that the young Takahashi was drawn to.

Takahashi

I always liked messing around with machines. So then I started drawing them...drawing spaceships and rockets and those kinds of things... I just remembered that. I tried to think about why I liked rockets, but I think it stemmed from a heartbreaking incident. When I was four years old, I went to Expo '7012 12. Expo '70: The Japan World Exposition. The world fair held in the Senrikyuryo area of Suita, Osaka, lasting 183 days from March 14th to September 13th, 1970. 77 countries participated in the exposition, the theme of which was "Progress and Harmony for Mankind." Various pavilions and businesses were built for the event, and at the time it was the largest national event in history.

Iwata

Ah, the Japan World Exposition that was held in 1970.

Takahashi

I really wanted to go the American Pavilion to see the moon rock13. But, as I'm sure you know, Iwata-san, the crowds were huge... 13. Moon rock: the rock brought back from the moon's surface by Apollo 12 as part of the US's Apollo project. The moon rock was on display in the American Pavilion, and caused massive crowds as people waited in line for hours to view it. The command ship of Apollo 8 was also on display in the American Pavilion.

Iwata

The American Pavilion had the longest line of any pavilion.

Takahashi

Right. My father went ballistic in front of the American Pavilion. He said, "We'll never get in, no matter how many hours we wait."

Iwata

(laughs)

Takahashi

Then he said that we should go look at other places, and took us to all the pavilions with no lines.

Iwata

The places without lines were the unpopular ones, right?

Takahashi

So I don't even remember which pavilions we went to. (laughs)

Iwata

Hahaha. (laughs)

Takahashi

I really wanted to go to the American Pavilion and the Robot Pavilion14, but I couldn't go to either of them...I think you can call that heartbreaking, don't you? (laughs) 14: Robot Pavilion: Fujipan Robot Pavilion. One of the exhibition pavilions. The pavilion drew a lot of attention because it was produced by Osamu Tezuka. (One of Japan's foremost manga and animation producers, deceased)

Iwata

I'd call that heartbreaking. After all, it's a painful event that you still remember, even though it happened 45 years ago (laughs).

Takahashi

Actually, I've got another heartbreaking incident in my childhood. My father wouldn't buy me the toy robot I wanted, and I sobbed all the way home. That's how much I loved robots.

Iwata

So if you like robots, you must have been into Gundam15 too. 15. Gundam: Mobile Suit Gundam. A robot anime produced by Sunrise Inc. 43 episodes in total, running from April 7th, 1979 to January 26th, 1980. Afterwards, a film and a new TV series were made.

Takahashi

Of course I was. My son calls me a Gun-Ota. (laughs)

Iwata

A Gundam Otaku? (laughs)

Takahashi

That's right.

Iwata

So in other words, it might have been that those heartbreaking experiences—not being able to see the moon rock, not getting that toy robot—may have become the driving force for you to lose yourself in the world of sci-fi.

Takahashi

That's true. On the other hand, if I had gotten into the American Pavilion, my life might have turned out a little different. So, after those experiences, I lived the life of a boy who loved sci-fi, including Gundam and beyond.

Iwata

Sci-fi often has a lot of contradictions in the storylines, so it's easy to joke about it, and when you start talking about that, it just makes things even more fun.

Takahashi

That's true. When I was...I think it was in middle school...there was a sci-fi magazine called Starlog16. I read sci-fi magazines and armed myself with all the knowledge I could. I really started to express myself then, thinking up my own stories and things like that. 16. Starlog: A monthly sci-fi magazine published in the US by Starlog Group Inc. The Japanese Edition of Starlog had 100 issues, published from August 1978 to February 1987.

Iwata

You took in a lot and then started to put out something using everything you'd gathered.

Takahashi

Right.

Iwata

So, earlier you said that you liked to fiddle with machines. What kind of things did you do?

Takahashi

I took apart home electronics. You did that too, right, Iwata-san?

Iwata

Of course, I loved doing that. (laughs)

Takahashi

But I did more dangerous things like taking apart the stereo and the TV. (laughs)

Iwata

Televisions do have high voltage parts inside, so that's pretty dangerous. (laughs)

Takahashi

We had a really nice, big stereo in the house, and when I took it apart, I couldn't put it back together. (laughs) My father was so angry.

Iwata

So that was another time your father got angry with you?

Takahashi

He sure was! If I remember right, I think he hung me upside down in the closet! (laughs)

Iwata

Ahahaha. (laughs) How old were you?

Takahashi

I must have been in kindergarten.

Iwata

Kindergarten? That's pretty precocious, to be able to take apart stereos in kindergarten. (laughs)

Takahashi

I was the kind of kid who couldn't see a screw without wanting to unscrew it. I was really curious about what was inside.

Iwata

Did you fiddle around with electric circuits?

Takahashi

I don't know if you can call it electric circuits, but I did play with those something or other blocks...

Iwata

Oh, denshi blocks17. 17. Denshi Blocks - These electronic experimentation toys were produced by Gakken Co., Ltd. (Current: Gakken Holdings Co., Ltd.). The blocks contained electrical components such as transistors and resistors, and allowed children to learn about the basics of electrical circuits while playing.

Takahashi

Right, denshi blocks. I played with those all the time.

Iwata

Denshi blocks were really expensive, so my parents wouldn't buy me them. (laughs) You know, Takahashi-san, even though we're slightly different ages, we've had a lot of the same experiences.

Takahashi

That's true.

Iwata

I never thought we'd be talking about Expo '70. (laughs)

Takahashi

Same. (laughs)

Iwata

I think there are a lot of people whose lives were changed by being able to experience a bit of the future at the Expo, even if it wasn't your moon rock experience.

Takahashi

There must be, especially among people born from the late 1950s to the late 1970s.

Iwata

I was born at the very end of the '50s and you were born in the '60s, so we did have similar tastes in childhood. But In my case, I got into computers, and when I was a high school student living in Sapporo, I used programmable calculators18 and made games, which really came in handy later on when I started to work on video games. 18. Programmable calculators: A calculator which uses a program, much like a computer, to make difficult calculations automatically.

Takahashi

Right.

Iwata

On the other hand, you were exposed to all kinds of sci-fi works, and that led to drawing pictures and thinking up stories, and that in turn helped a lot later on when you turned to expression through video games.

Takahashi

I believe so.