Iwata Asks is a series of interviews conducted by former Nintendo Global President Satoru Iwata with key creators behind the making of Nintendo games and hardware.



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Volume 4 nintendogs + cats

The Reason Why "cats" Is Smaller in the Logo

Iwata

Today I'm going to talk with Miyamoto-san and Konno-san about the nintendogs + cats game. I talked about this game with Konno-san for a live session of "Iwata Asks" on stage at Nintendo World 2011.1But since some people couldn't come to the event at Makuhari Messe or watch the webcast—and I'd like to talk to Miyamoto-san, as well—I've gathered the two of you here today. Thank you for coming.

Miyamoto and Konno

Thank you for inviting us.

Iwata

Since the Nintendogs2 game came out for the Nintendo DS system six years ago, a lot of people have asked, "One for cats is gonna come out next, right?" and "Why hasn't there been a Nintendogs 2?" Afterward, you never made a sequel to Nintendogs or a game with different animals. Why is that? 1. Nintendo World 2011 Nintendo 3DS Demo: An event held at Makuhari Messe for three days starting January 8, 2011. Each day, developers took the stage to present software for the Nintendo 3DS™ system, and on the final day, Mr. Iwata and Mr. Konno made a presentation about nintendogs™ + cats.

2. Nintendogs™: A game released for enjoying communication with puppies. Released for the Nintendo DS™ system in April 2005.

Konno

After Nintendogs was complete, we wondered how cats would work out and experimented by converting the dog model to a cat.

Miyamoto

That's right. But we just stuck on cat visuals, so the cat was wagging its tail! (laughs)

Iwata

(laughs)

Konno

There were even ideas for animals like horses and dolphins. Some people said that horses would definitely sell well in Europe.

Iwata

So you were thinking about it, experimenting, and discussing it. Fate just wasn't with those experiments and weren't able to find that key element to validate them as a product.

Konno

Yes. We actually considered it for the Wii system. But it doesn't have a microphone, so you couldn't talk to your dog.

Iwata

Oh! So if the Wii Remote controller had a mic, there might have been a Wii version of Nintendogs?

Konno

Yeah. We might have moved forward with it.

Miyamoto

But there's a distance between the Wii Remote and the television, so it might not have felt like you were petting your dog.

Konno

Right. We decided to consider any good ideas that might come up, but nothing ever developed.

Miyamoto

And to be honest, I didn't feel like making a follow-up Nintendogs at the time.

Iwata

I wonder if it's motivation that brings in fate. The motivation for making the first Nintendogs game was when you first got a dog, but even if you could imagine a game with other animals, you didn't feel like making one.

Miyamoto

Right. I thought dogs were special at the time. Besides, I thought if cats followed dogs, it just wouldn't be like Nintendo.

Iwata

Yeah. We talked about that often. If we do things that are easily predictable, we won't be able to surprise them.

Konno

Right.

Miyamoto

I thought that with Nintendogs we had done something new beyond what previous pet-raising simulation games had offered, and I thought it would be great if third parties came out with all kinds of similar products. Besides, I didn't have a cat yet back then. (laughs)

Konno

Right.

Iwata

But then Miyamoto-san said he got a cat and you could tell everyone who is interested in Nintendo was waiting for a game called Nintencats to appear next.

Konno

Just when we were wondering what to do for the next Nintendogs, Miyamoto-san got a cat and started telling us all about how interesting it is when a dog and cat live together. (laughs)

Iwata

Miyamoto-san, first you had a dog, and then a cat, and ended up having both at the same time. Did you observe how they got along and the differences between them?

Miyamoto

Yes, that's right. I had heard a lot about what cats are like, and I thought having one would be difficult, but luckily my dog got along well with the new arrival. Maybe he viewed it as his own child.

Iwata

The older dog treated the new kitten like its own child.

Miyamoto

Right. That was lucky. My cat was really tiny, so perhaps it viewed my dog like a parent, and they got along right away.

Iwata

I hear there are homes where the dog and cat get along and others where they don't.

Miyamoto

Yeah. In some homes, they won't even look at each other. When I see my two pets getting along so well, there are all sorts of pretty pictures. For example, my dog will be padding along with the cat padding along behind it, or their silhouettes will be lined up before the evening sun. It put me in mind of The Incredible Journey3, a Disney film I had seen as a child. It's about two dogs and a cat who go on a journey to return to their owners after their owners leave on a trip and entrust them to a friend. It was quite moving. (laughs)

Iwata

Sure. (laughs) 3. The Incredible Journey: A movie based on a bestselling novel in Canada and released in 1963. In 1993, a remake titled Homeward Bound: The Incredible Journey was released.

Miyamoto

I thought how pleasing it would be if you could see a dog and cat getting along well in a game.

Iwata

But what if your cat hadn't got along with your dog?

Miyamoto

I suppose I'd have made the game just based on my imagination, or the game might not have come out at all.

Iwata

So it probably wouldn't have turned out the way it did.

Miyamoto

Right. Making a game called Nintencats just didn't seem right for Nintendo, but people all over the world love cats, so I wanted to put cats in a game somehow. But when I actually got a cat, I realized there just aren't as many things to do with a cat as there are with a dog, that we may use in our entertainment. I concluded that showing how dogs and cats interact would be just right.

Iwata

Before you discussed this idea with Konno-san, did you already have your mind made up about such a direction this new game would take?

Miyamoto

Yes. That's why I said I definitely wanted to make it a Nintendogs game.

Iwata

With dogs as the main element.

Miyamoto

Right. I wanted you to be living with a dog, but then a cat would come along for some reason. When you started the game and went to the shop, I didn't want it to ask, "Do you want a dog or a cat?"

Iwata

I see.

Miyamoto

The title nintendogs + cats simply followed.

Konno

Yeah.

Miyamoto

I even wanted to make the word "cats" smaller than "nintendogs."

Iwata

It had to be "+ cats"—like they come second.

Miyamoto

I wanted to make it so the cat suddenly shows up, embellishing your life together with your dog.

Konno

But there were some big cat lovers on the development staff, and they said we should treat them equally.

Iwata

Treat the dogs and cats equally?

Miyamoto

When we actually started making it, dogs and cats were completely different from each other, even though they both walk on four legs, and I started thinking we would have to make something completely different.

Iwata

Cats were tougher than you expected.

Konno

Exactly. They're a most formidable animal!